166 lines
4.9 KiB
C++
166 lines
4.9 KiB
C++
// FICHIER : Enum_interpol.cp
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// This file is part of the Herezh++ application.
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//
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// The finite element software Herezh++ is dedicated to the field
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// of mechanics for large transformations of solid structures.
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// It is developed by Gérard Rio (APP: IDDN.FR.010.0106078.000.R.P.2006.035.20600)
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// INSTITUT DE RECHERCHE DUPUY DE LÔME (IRDL) <https://www.irdl.fr/>.
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//
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// Herezh++ is distributed under GPL 3 license ou ultérieure.
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//
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// Copyright (C) 1997-2022 Université Bretagne Sud (France)
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// AUTHOR : Gérard Rio
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// E-MAIL : gerardrio56@free.fr
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License,
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// or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty
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// of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// For more information, please consult: <https://herezh.irdl.fr/>.
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#include "Enum_interpol.h"
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# include <iostream>
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using namespace std; //introduces namespace std
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#include <stdlib.h>
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#include "Sortie.h"
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//#ifdef SYSTEM_MAC_OS_X
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// #include <stringfwd.h> // a priori ce n'est pas portable
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//#el
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#if defined SYSTEM_MAC_OS_CARBON
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#include <stringfwd.h> // a priori ce n'est pas portable
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#else
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#include <string.h> // pour le flot en memoire centrale
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#endif
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#include <string>
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string Nom_interpol (const Enum_interpol id_interpol)
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// Retourne le nom du type d'interpolation correspondant a l'identificateur
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// de type enumere id_interpol
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{
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string result;
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switch (id_interpol)
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{
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case RIEN_INTERPOL : result="RIEN_INTERPOL"; break;
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case CONSTANT : result="CONSTANT"; break;
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case LINEAIRE : result="LINEAIRE"; break;
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case QUADRATIQUE : result="QUADRATIQUE"; break;
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case QUADRACOMPL : result="QUADRACOMPL"; break;
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case CUBIQUE : result="CUBIQUE"; break;
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case CUBIQUE_INCOMPL : result="CUBIQUE_INCOMPL"; break;
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case LINQUAD : result="LINQUAD"; break;
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case HERMITE : result="HERMITE"; break;
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case SFE1 : result="SFE1"; break;
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case SFE2 : result="SFE2"; break;
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case SFE3 : result="SFE3"; break;
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case SFE3C : result="SFE3C"; break;
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case QSFE3 : result="QSFE3"; break;
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case QSFE1 : result="QSFE1"; break;
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case SFE1_3D : result="SFE1_3D"; break;
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case SFE2_3D : result="SFE2_3D"; break;
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case SFE3_3D : result="SFE3_3D"; break;
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case SFE3C_3D : result="SFE3C_3D"; break;
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case SEG1 : result="SEG1"; break;
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case BIE1 : result="BIE1"; break;
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case BIE2 : result="BIE2"; break;
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default :
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cout << "\nErreur : valeur incorrecte du type Enum_interpol !\n";
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cout << "NOM_INTERPOL(Enum_interpol ) \n";
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Sortie(1);
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};
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return result;
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};
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Enum_interpol Id_nom_interpol (const string& nom_interpol)
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// Retourne la variable de type enumere associe au nom
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// d'interpolation nom_interpol
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{
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Enum_interpol result;
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if ( nom_interpol == "RIEN_INTERPOL" )
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result=RIEN_INTERPOL;
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else if ( nom_interpol == "CONSTANT" )
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result=CONSTANT;
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else if ( nom_interpol == "LINEAIRE" )
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result=LINEAIRE;
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else if ( nom_interpol == "QUADRATIQUE" )
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result=QUADRATIQUE;
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else if ( nom_interpol == "QUADRACOMPL" )
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result=QUADRACOMPL;
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else if ( nom_interpol == "CUBIQUE" )
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result=CUBIQUE;
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else if ( nom_interpol == "CUBIQUE_INCOMPL" )
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result=CUBIQUE_INCOMPL;
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else if ( nom_interpol == "LINQUAD" )
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result=LINQUAD;
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else if ( nom_interpol == "HERMITE" )
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result=HERMITE;
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else if ( nom_interpol == "SFE1" )
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result=SFE1;
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else if ( nom_interpol == "SFE2" )
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result=SFE2;
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else if ( nom_interpol == "SFE3" )
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result=SFE3;
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else if ( nom_interpol == "SFE3C" )
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result=SFE3C;
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else if ( nom_interpol == "QSFE3" )
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result=QSFE3;
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else if ( nom_interpol == "QSFE1" )
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result=QSFE1;
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else if ( nom_interpol == "SFE1_3D" )
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result=SFE1_3D;
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else if ( nom_interpol == "SFE2_3D" )
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result=SFE2_3D;
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else if ( nom_interpol == "SFE3_3D" )
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result=SFE3_3D;
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else if ( nom_interpol == "SFE3C_3D" )
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result=SFE3C_3D;
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else if ( nom_interpol == "SEG1" )
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result=SEG1;
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else if ( nom_interpol == "BIE1" )
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result=BIE1;
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else if ( nom_interpol == "BIE2" )
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result=BIE2;
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else
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{
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cout << "\nErreur : nom d'interpolation inconnu !\n";
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cout << "ID_NOM_INTERPOL(string ) \n";
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Sortie(1);
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};
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return result;
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};
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// surcharge de la lecture
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istream & operator >> (istream & entree, Enum_interpol & result)
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{ char nom_interpol[35];
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entree >> nom_interpol;
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result = Id_nom_interpol ( nom_interpol);
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return entree;
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};
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// surcharge de l'operator d'ecriture
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ostream & operator << (ostream & sort, const Enum_interpol& a)
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{ // on ecrit la forme caractère
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sort << Nom_interpol(a) << " ";
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return sort;
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};
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