// This file is part of the Herezh++ application.
//
// The finite element software Herezh++ is dedicated to the field
// of mechanics for large transformations of solid structures.
// It is developed by Gérard Rio (APP: IDDN.FR.010.0106078.000.R.P.2006.035.20600)
// INSTITUT DE RECHERCHE DUPUY DE LÔME (IRDL) <https://www.irdl.fr/>.
//
// Herezh++ is distributed under GPL 3 license ou ultérieure.
//
// Copyright (C) 1997-2022 Université Bretagne Sud (France)
// AUTHOR : Gérard Rio
// E-MAIL  : gerardrio56@free.fr
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty
// of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
// For more information, please consult: <https://herezh.irdl.fr/>.

#include "MathUtil.h"

#ifndef  MATHUTIL_H_deja_inclus


// minimum de deux doubles
#ifndef MISE_AU_POINT
  inline 
#endif
double MiN(double a,double b)
   { if (a > b) 
      return b;
    else
      return a;
  };      

// maximum de deux doubles
#ifndef MISE_AU_POINT
  inline 
#endif
double MaX(double a,double b)
   { if (a > b) 
      return a;
    else
      return b;
  };      

// minimum de deux entiers
#ifndef MISE_AU_POINT
  inline 
#endif
int MiN(int a,int b)
   { if (a > b) 
      return b;
    else
      return a;
  };      

// maximum de deux entiers
#ifndef MISE_AU_POINT
  inline 
#endif
int MaX(int a,int b)
   { if (a > b) 
      return a;
    else
      return b;
  };
        


// minimum des valeurs absolues de deux doubles
#ifndef MISE_AU_POINT
  inline 
#endif
double DabsMiN(double a,double b)
  { if (Dabs(a) < Dabs(b)) {return Dabs(a);}
    else                   {return Dabs(b);};
  };

// maximum des valeurs absolues de deux doubles
#ifndef MISE_AU_POINT
  inline 
#endif
double DabsMaX(double a,double b)
  { if (Dabs(a) < Dabs(b)) {return Dabs(b);}
    else                   {return Dabs(a);};
  };

// maximum des valeurs absolues de 3 doubles
#ifndef MISE_AU_POINT
  inline 
#endif
double DabsMaX(double a,double b,double c)
  {double A = Dabs(a);
   double B = Dabs(b);
   double C = Dabs(c);
  if (A  < B )
      {if (B < C) {return C;}
       else {return B;};
      }
  else
      {if (A < C) {return C;}
       else {return A;};
      }
  };



// minimum des valeurs absolues de deux entiers
#ifndef MISE_AU_POINT
  inline 
#endif
int DabsMiN(int a,int b)
  { if (Dabs(a) < Dabs(b)) {return Dabs(a);}
    else                   {return Dabs(b);};
  };

// maximum des valeurs absolues de deux entiers
#ifndef MISE_AU_POINT
  inline 
#endif
int DabsMaX(int a,int b)
  { if (Dabs(a) < Dabs(b)) {return Dabs(b);}
    else                   {return Dabs(a);};
  };

// maximum des valeurs absolu d'un tableau de n réels
#ifndef MISE_AU_POINT
  inline 
#endif
double DabsMaxiTab(double * tab, int n) 
  { double maxi = Dabs(tab[0]);
    for (int i=1; i<n;i++)
      if (maxi < Dabs(tab[i])) maxi = Dabs(tab[i]);
    return maxi;  
   };
   
// maximum des valeurs absolu d'un tableau de n entier relatifs
#ifndef MISE_AU_POINT
  inline 
#endif
int DabsMaxiTab(int  * tab, int n) 
  { int maxi = Dabs(tab[0]);
    for (int i=1; i<n;i++)
      if (maxi < Dabs(tab[i])) maxi = Dabs(tab[i]);
    return maxi;  
   };
   
#endif