2021-09-28 14:10:44 +02:00
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// This file is part of the Herezh++ application.
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//
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// The finite element software Herezh++ is dedicated to the field
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// of mechanics for large transformations of solid structures.
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// It is developed by Gérard Rio (APP: IDDN.FR.010.0106078.000.R.P.2006.035.20600)
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// INSTITUT DE RECHERCHE DUPUY DE LÔME (IRDL) <https://www.irdl.fr/>.
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//
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// Herezh++ is distributed under GPL 3 license ou ultérieure.
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//
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2023-05-03 17:23:49 +02:00
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// Copyright (C) 1997-2022 Université Bretagne Sud (France)
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2021-09-28 14:10:44 +02:00
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// AUTHOR : Gérard Rio
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// E-MAIL : gerardrio56@free.fr
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License,
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// or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty
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// of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// For more information, please consult: <https://herezh.irdl.fr/>.
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#include <stdio.h>
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#include "rgb.h"
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// modif gérard #include "color.h"
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Rgb::Rgb()
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{
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r = g = b = 1.;
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}
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Rgb::Rgb(float ir, float ig, float ib)
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{
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r = ir; g = ig; b = ib;
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}
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///////////////////////////////////////
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istream& operator>>(istream& i, Rgb& c)
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{
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return i >> c.r >> c.g >> c.b ;
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}
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ostream& operator<<(ostream& o, const Rgb& c)
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{
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if (c != DefautRgb)
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o << " " << c.r << " " << c.g << " " << c.b ;
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return o;
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}
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///////////////////////////////////////
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Rgb operator + (Rgb c1, Rgb c2)
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{
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Rgb out;
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out.r = c1.r + c2.r;
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out.g = c1.g + c2.g;
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out.b = c1.b + c2.b;
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return out;
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}
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///////////////////////////////////////
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Rgb operator * (float f, Rgb c)
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{
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Rgb out;
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out.r = f * c.r;
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out.g = f * c.g;
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out.b = f * c.b;
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return out;
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}
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///////////////////////////////////////
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Rgb hexaToRgb(const char* hexacouleur)
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{
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Rgb out;
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int r, g, b;
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if (hexacouleur[0] == '#') { // notation hexa #rrggbb
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char c[3] = "ff";
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c[0] = hexacouleur[1];
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c[1] = hexacouleur[2];
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sscanf(c, "%x",&r);
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c[0] = hexacouleur[3];
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c[1] = hexacouleur[4];
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sscanf(c, "%x",&g);
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c[0] = hexacouleur[5];
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c[1] = hexacouleur[6];
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sscanf(c, "%x",&b);
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}
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/* modif gérard else { // nom symbolique (rgb.txt)
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x_get_palette(hexacouleur,&r,&g,&b);
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}*/
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out.r = float(r) / 255.;
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out.g = float(g) / 255.;
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out.b = float(b) / 255.;
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return out;
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}
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